![](https://i0.wp.com/softwareengineeringdaily.com/wp-content/uploads/2024/06/Shopifys-Hydrogen-Framework-with-Ben-Sehl-.png?resize=540%2C315&ssl=1)
Shopify’s Hydrogen Framework with Ben Sehl
A headless software architecture decouples the frontend, or the “head”, from the backend. This separation allows developers to manage the UI layer independently of the backend logic and data management. Hydrogen is Shopify’s open-source headless framework for building custom storefronts. It’s React-based and is focused on performance and flexible
Celeste and Platform Game Engineering with Noel Berry
![](https://i0.wp.com/softwareengineeringdaily.com/wp-content/uploads/2024/06/Character-Celeste-and-Platform-Game-Engineering-with-Noel-Berry.png?resize=174%2C174&ssl=1)
Celeste is a critically acclaimed action platformer developed by Extremely OK Games. They recently released Celeste 64 which is an open source project to commemorate the 6th anniversary of the original Celeste, and development of their next major game, Earthblade, is underway. Noel Berry is a programmer at Extremely OK Games and he joins the
DataStax with Ed Anuff
DataStax is a generative AI data company that provides tools and services to build AI and other data-intensive applications. Ed Anuff is the Chief Product Officer at DataStax. He joins the show to talk about making Apache
It’s APIs All the Way Down with Marco Palladino
Kong is a software company that provides open-source platforms and cloud services for managing, monitoring, and scaling APIs and microservices. Marco Palladino is the CTO of Kong, and he joins the podcast to talk about the
Bitwarden with Matt Bishop
Bitwarden is an open-source password management service that securely stores passwords, passkeys, website credentials, and other sensitive information Matt Bishop is the Principal Architect at Bitwarden. He joins the show to talk
Podcast Episodes
![](https://i0.wp.com/softwareengineeringdaily.com/wp-content/uploads/2024/06/Shopifys-Hydrogen-Framework-with-Ben-Sehl-.png?resize=150%2C150&ssl=1)
Shopify’s Hydrogen Framework with Ben Sehl
A headless software architecture decouples the frontend, or the “head”, from the backend. This separation allows developers to manage the UI layer independently of the backend logic and data management. Hydrogen is...
![](https://i0.wp.com/softwareengineeringdaily.com/wp-content/uploads/2024/06/Character-Celeste-and-Platform-Game-Engineering-with-Noel-Berry.png?resize=150%2C150&ssl=1)
Celeste and Platform Game Engineering with Noel Berry
Celeste is a critically acclaimed action platformer developed by Extremely OK Games. They recently released Celeste 64 which is an open source project to commemorate the 6th anniversary of the original Celeste, and development of...
![](https://i0.wp.com/softwareengineeringdaily.com/wp-content/uploads/2024/06/Datastax-with-Ed-Anuff.png?resize=150%2C150&ssl=1)
DataStax with Ed Anuff
DataStax is a generative AI data company that provides tools and services to build AI and other data-intensive applications. Ed Anuff is the Chief Product Officer at DataStax. He joins the show to talk about making Apache...
Greatest Hits
![](https://i0.wp.com/softwareengineeringdaily.com/wp-content/uploads/2018/02/box1200x630.jpg?resize=540%2C364&ssl=1)
Scaling Box with Jeff Quiesser
When Box started in 2006, the small engineering team had a lot to learn. Box was one of the earliest cloud storage companies, with a product that allowed companies to securely upload files to remote storage. This was two years before Amazon Web Services introduced...