Preparing for Q-Day
Most of the cryptography securing the internet today rests on mathematical problems that classical computers cannot solve in any reasonable timeframe. That assumption is now being tested. Recent advances in quantum computing have dramatically compressed timelines, and many in the industry have set a target of full post-quantum security by 2029, meaning a complete migration
Developing Multiplayer Games in Godot
Multiplayer games are among the hardest software systems to build, requiring developers to synchronize state across unreliable networks while maintaining fairness, performance, and a responsive player experience. Latency, cheating, server costs, and debugging distributed game logic all introduce complexity that single-player games never encounter. Dome Keeper is a
SED News: Apple’s AI Problem, The Real Business Model of AI, and Token Cost Reckoning
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they
Web Native Game Development
The web has quietly become one of the most capable platforms for game development. Advances in WebAssembly, WebGL, and WebGPU have given developers tools that rival native desktop performance, while game engines like Unity and
The Hardware Bottleneck AI Can’t Fix
Software engineering has developed powerful tools for observability, data management, and continuous testing, but hardware engineering has largely not kept pace. The feedback loops, tooling, and infrastructure that software
Podcast Episodes
Preparing for Q-Day
Most of the cryptography securing the internet today rests on mathematical problems that classical computers cannot solve in any reasonable timeframe. That assumption is now being tested. Recent advances in quantum computing have...
Developing Multiplayer Games in Godot
Multiplayer games are among the hardest software systems to build, requiring developers to synchronize state across unreliable networks while maintaining fairness, performance, and a responsive player experience. Latency,...
SED News: Apple’s AI Problem, The Real Business Model of AI, and Token Cost Reckoning
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they...
Greatest Hits
Netflix Serverless-like Platform with Vasanth Asokan
The Netflix API is accessed by developers who build for over 1000 device types: TVs, smartphontes, VR headsets, laptops. If it has a screen, it can probably run Netflix. On each of these different devices, the Netflix experience is different. Different screen sizes...












