Category Hackers

Debugging Stories with Haseeb Qureshi

http://traffic.libsyn.com/sedaily/debuggingstories_edited.mp3Podcast: Play in new window | Download Everyone has debugging stories. We have all had the experience of wrestling with a seemingly impossible bug for days until we finally come to a solution. In today’s episode, Haseeb Qureshi retells some of his favorite debugging stories: The case of the 500-mile email, Debugging Behind the Iron Curtain, and My Hardest Bug Ever.

Bot Day

http://traffic.libsyn.com/sedaily/botday_edited.mp3Podcast: Play in new window | DownloadBot Day was an O’Reilly conference featuring talks from some of the leading figures in the bot industry. Before I attended Bot Day, I knew there were lots of applications for chatbots, but I didn’t realize how good the tooling has gotten–it’s very easy to get started with chatbots today so if you are a developer and you have a basic idea, I suggest

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Indie Hackers with Courtland Allen

http://traffic.libsyn.com/sedaily/indiehackers_edited.mp3Podcast: Play in new window | Download Indie Hackers is a website that profiles independent developers who have made profitable software projects, usually without raising any money. These projects make anywhere from a few hundred dollars a month to more than $100,000 as in the case with park.io, one of the services profiled by Indie Hackers. Courtland Allen is the creator, engineer, and interviewer behind Indie Hackers. For each business

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Musicians’ GitHub with Alan Grow

http://traffic.libsyn.com/sedaily/githubformusicians_edited.mp3Podcast: Play in new window | Download Music collaboration software that works over the Internet is a software challenge that has not been fully tackled. On today’s Internet, users collaborate intensively on programming projects, journalism, and other projects, but the tools for collaborating on music online have not yet become popular. Blend.io is a social music collaboration tool–a github for musicians. I have been using it myself and enjoying it

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Simpsons Data Science with Todd Schneider

http://traffic.libsyn.com/sedaily/simpsons_data_science_edited.mp3Podcast: Play in new window | Download The Simpsons is a classic, beloved television show. The scripts of The Simpsons have been made publicly available, and include dialogue, location, and character information. Todd Schneider used these scripts and other information sources as a corpus to analyze The Simpsons and find interesting statistics–such as who the most important supporting characters were, and how the ratings of the show have trended over

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Zuckerberg Files with Michael Zimmer and Nick Proferes

http://traffic.libsyn.com/sedaily/ZuckerbergFiles_edited.mp3Podcast: Play in new window | Download Mark Zuckerberg may be the most powerful person in the world. At no other time in history has a single human had such fine-grained control over the most influential tool for media. Today’s guests are Michael Zimmer and Nick Proferes, the creators of The Zuckerberg Files, an index of every recorded word that Mark Zuckerberg has said in text, video, or audio. Why

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Facebook Relationship Algorithms with Jon Kleinberg

http://traffic.libsyn.com/sedaily/Facebook_Relationships_Fixed_Edited.mp3Podcast: Play in new window | Download Facebook users provide lots of information about the structure of their relationship graph. Facebook uses that information to provide content and services that are expected to be important to users. If Facebook knows who the most important people in my life are, Facebook can use that knowledge to serve me content that is more relevant to me.   Jon Kleinberg studied Facebook network

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Drones with Buddy Michini

http://traffic.libsyn.com/sedaily/Drones_with_Airware_Edited.mp3Podcast: Play in new window | Download Drones will become a central part of our lives. Drones are delivering packages, surveying cell phone towers, providing wi-fi, or fertilizing crops. Drones are assisting humans in dangerous work, and serving as an entirely new computing platform, providing services that were previously nonexistent.   Airware is a company that is building a full-stack drone platform. In this episode, Buddy Michini takes us through

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Mobycraft with Aditya Gupta

http://traffic.libsyn.com/sedaily/Mobycraft_edited_fixed.mp3Podcast: Play in new window | Download MobyCraft is a client-side Minecraft mod to manage and visualize Docker containers. MobyCraft was created by Aditya Gupta. I met him at DockerCon, where he gave a presentation about his project. He also discussed his interaction with the Netflix team, who integrated MobyCraft with their container management tool called Titus.   You can watch a video online of Titus managing hundreds of 3-D

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Pixar in a Box with Kitt Hirasaki

http://traffic.libsyn.com/sedaily/Pixar_in_a_Box_Edited.mp3Podcast: Play in new window | Download Pixar has made some of the most successful movies of all time: Toy Story, WALL-E, Monsters Inc, and many others.   These movies are made with cutting-edge computer animation techniques that Pixar often has to invent in order to tell the story it wants to tell. Pixar has teamed up with Khan Academy to teach anyone who wants to learn the basics of

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Android on iPhone with Nick Lee

http://traffic.libsyn.com/sedaily/android_on_iphone_fixed.mp3Podcast: Play in new window | Download Finally–the Android operating system has been put on an iPhone, and today’s guest is Nick Lee, who accomplished that feat. Nick works at Tendigi, a design and engineering firm.   In the past, Nick has put Windows 95 on an Apple Watch. Why would you do something like this? In today’s interview with Nick, we talk about the technical challenges of bringing Nick’s

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KubeCloud: Tangible Cloud Computing with Kasper Nissen and Martin Jensen

http://traffic.libsyn.com/sedaily/KubeCloud_Edited.mp3Podcast: Play in new window | Download At most universities, there is not a course titled “cloud computing”. Most students leave college without an understanding of distributed systems, cloud service providers, and the fundamentals of how a data center works. Kasper Nissen and Martin Jensen are changing that with KubeCloud, a small tangible cloud computing cluster that runs on Raspberry Pis.   Kasper and Martin started KubeCloud as a masters

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Apache Guacamole and Remote Desktop with Mike Jumper

http://traffic.libsyn.com/sedaily/Guacamole_Edited.mp3Podcast: Play in new window | Download In order to use a remote desktop experience, software engineers have a limited number of options, and most of them are proprietary, like VMWare or Oracle. Remote desktop is a functionality that many engineers use every day, so it is surprising that the open source world has taken awhile to displace the functionality of proprietary software. In 2010, Mike Jumper started working on

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Cloud.gov with Aidan Feldman

http://traffic.libsyn.com/sedaily/cloudgov_fixed.mp3Podcast: Play in new window | Download 18F is an organization that is building the 21st century digital government. In order to build online government services that have the high quality of modern cloud applications, 18F built Cloud.gov, a platform-as-a-service that can be used to stand up web applications for divisions of the government. Aidan Feldman helped build Cloud.gov, and on today’s episode he dissects its architecture. Cloud.gov is built

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Algorithm Marketplace with Diego Oppenheimer of Algorithmia

http://traffic.libsyn.com/sedaily/Algorithmia_Edited.mp3Podcast: Play in new window | Download Algorithmia is marketplace for algorithms. A software engineer who writes an algorithm for image processing or spam detection or TF-IDF can turn that algorithm into a RESTful API to be consumed by other developers. Different algorithms can be composed together to build even higher level applications. Diego Oppenheimer is the CEO of Algorithmia, and he joins the show today to explain how Algorithmia

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Internet of Things with Azure’s Steve Busby

http://traffic.libsyn.com/sedaily/Azure-iot_Edited.mp3Podcast: Play in new window | Download The Internet of Things is becoming a reality. Factories are being outfitted with sensors, temperature monitors, and other data gathering devices. In agriculture, farms are becoming more efficient thanks to soil monitoring devices and automated pesticide regulation. In our homes, refrigerators, alarm clocks, and mirrors are becoming “smart”. Steve Busby joins the show today to talk about the big picture: how the Internet

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Music

http://traffic.libsyn.com/sedaily/Music.mp3Podcast: Play in new window | DownloadMost episodes of Software Engineering Daily are interviews with an expert about a technical software concept. Over the past year I have done a few experiments that are more editorial in nature, and both were very popular. The first editorial was about 10 Philosophies for Engineers, and the second was about how poker relates to software engineering. Today’s episode is an editorial about the creative process

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Software Editorialism with Practical Dev’s Ben Halpern

http://traffic.libsyn.com/sedaily/Practical_Dev.mp3Podcast: Play in new window | Download Most programmers spend lots of their time reading content about software. Since our field changes so rapidly, engineers consume news and editorials voraciously, trying to keep up with the impossibly fast pace. The Practical Dev is a collection of blog posts, editorials, and interviews that was created to help with that end. Ben Halpern is the creator of Practical Dev, and he joins

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Boot Camps, Mesosphere, and Open-Source with Kenny Tran

http://traffic.libsyn.com/sedaily/Purify_Edited.mp3Podcast: Play in new window | Download Coding boot camps are a subject of controversy. Critics of boot camps defend the conventional university system, and argue that boot camp graduates do not have enough experience to write quality software. But the reality is that some boot camp graduates have found success from this new educational path. After graduating high school, Kenny Tran attended one coding boot camp, then spent some

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Minecraft Programming with Gabriel Simmer

http://traffic.libsyn.com/sedaily/minecraft_final.mp3Podcast: Play in new window | Download Minecraft is a sandbox video game in which players build constructions out of 3-D cubes in a procedurally generated world. Minecraft is the best-selling PC game of all time. But Minecraft is not just a game. It is a platform for creativity, used by players within the game as well as programmers outside of it. Gabriel Simmer is a 16-year-old programmer who build

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