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Biotech Special: a16z and the Biotech Revolution with Vijay Pande

There is a revolution unfolding in biotech. The confluence of new biological methods like CRISPR, virtually unlimited computational capacity, and machine learning has fundamentally

Building a Unified Hardware API at Intel with James Reinders

oneAPI is an open standard for a unified API to be used across different computing accelerator architectures. This including GPUs, AI accelerators, and FPGAs. The goal of oneAPI is to

The Godot Game Engine with Emilio Coppola

A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction by providing interfaces for graphics, physics, and scripting.

Building a Data Lake with Adam Ferrari

Starburst is a data lake analytics platform. It’s designed to help users work with structured data at scale, and is built on the open source platform, Trino. Adam Ferrari is the

Building Chess.com with Jay Severson

Chess.com started in 2007 and grew steadily in the years following. The platform exploded in popularity during the pandemic, to the point that their servers struggled with the traffic.