Dwarf Fortress with Tarn Adams


“The official motto that we have in our help manual is ‘Losing is fun!’ ”

Dwarf Fortress is a construction and management simulation computer game set in a procedurally generated fantasy world in which the player indirectly controls a group of dwarves, and attempts to construct a successful underground fortress.

Tarn Adams works on Dwarf Fortress with his brother Zach.


  • What is the objective of Dwarf Fortress?
  • Does the way you’ve designed the gameplay reflect any philosophy about life that you have?
  • What language is Dwarf Fortress written in?
  • Do people build constructs in Dwarf Fortress that you would never have expected?
  • Did your studying complex math at Stanford affect how you’ve developed Dwarf Fortress?
  • What advice would you give to developers listening that want to create their own game?



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