Liquid Software with Baruch Sadogursky

The software release process is a barrier between written code and a live production environment that affects users. A software release process can involve a variety of different practices. Code might be tested for bugs using automation and manual testing. Static analysis tools can look at the code for potential memory leaks. A software release might go out to a small percentage of the total user base before it gets deployed to the entire audience.

At some organizations, a software release can be slow and painful. The release might be bottlenecked by a manual approval step, which slows down developers from quickly deploying their own changes. If a consistent version history of software is not maintained, a release can be hard to roll back in the event of an error. In the case of a large, monolithic architecture, a release can be scary, because it can be hard to understand how the monolithic codebase functions.

This set of challenges within the release process lowers the quality of software, and can make it frustrating to build software. The release process is just one area of software development that many organizations have a desire to smooth out.

Over the past ten years, a set of technologies and philosophies have provided improvements to the software development process. DevOps, continuous delivery, microservices, cloud providers, and serverless tools all make it easier for a company to focus on its core competency and release software faster.

Baruch Sadogursky is an author of Liquid Software, a book about continuous updates and DevOps. Liquid Software describes an idealized vision of what today’s architecture could aspire to. The focus of the book is continuous updates, which allow for rapidly improving, evolving software quality. Baruch joins the show to discuss how software has changed in the last twenty years, and how the future of software development could look. Full disclosure: Baruch works at JFrog, which is a sponsor of Software Engineering Daily.

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Fission is an open-source, Kubernetes-native, Serverless framework. Fission allows you to easily code serverless functions in any language, and have them run wherever you have a Kubernetes cluster – be it in the public cloud, in your own datacenter, or even on your laptop. To learn more about Fission and to try it out, go to fission.io.

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GoCD is a continuous delivery tool created by ThoughtWorks. It’s great to see the continued progress on GoCD with the new Kubernetes integrations–and you can check it out for yourself at gocd.org/sedaily.

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